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You can even change the hierarchy tree to work as a VFX project with shots, were the top tier categories are the sequence names (001, 002 …) and the child categories are the shots (001_0010, 001_0020 …)

Default hierarchy file structure

This is the empty data structure for the hierarchy file.
The root item (/ : Q2574811) is required. Any data goes inside the children list.

Code Block
{
    "hierarchy": [
        {
            "children": [],
            "id": "Q2574811",
            "name": "/"
        }
    ],
    "version": "some version text"
}


The child item data structure looks like this:

Code Block
# minimum requirement
{
    "id": "my-category-id",
    "name": "My Category"
}


# all options
{
    "children": [],
    "description": "some description text",
    "id": "my-category-id",
    "name": "My Category",
    "synonyms": [
        {
            "language": "custom",
            "value": "some other category name"
        }
    ]
}