create new library
adjust transcoding templates to ingest 3D proxy files
[optional] automate ingest
Planned | Status |
---|---|
3D viewer | |
display textures | DONE |
display animation | NOT STARTED |
support USD / USDZ | NOT STARTED |
support glTF / glb | NOT STARTED |
Currently supports format for the 3D viewer: fbx, obj
The 3D viewer uses the element proxy as defined in the settings. This can be a low-resolution 3D file.
In some cases it can make sense to point the proxy to the same file path as the main of the element
Example configuration:
Set resolution for both main and proxy task e.g. to the text main.
3D files don’t really have a resolution we don’t need the height and width in the folder name.
The resolution would otherwise be 1 since it can’t resolve the resolution for 3D files.
Custom thumbnail
To set a new thumbnail you can use the build in screenshot-button to take a screenshot of the current viewport.
An alternative is to drag&drop a custom screenshot or image on the element viewer. This will perform a copy of the dropped file to the thumbnail path as defined in the settings.
Custom 3D proxy
Drag&drop a 3D proxy model on the 3D viewer (right side). This will perform a copy of the dropped file to the proxy path as defined in the settings.
Please note that the software only can display low-resolution (aka. game-ready) 3D files.