Create an 3D assets library
To create a 3D libary follow this guide: 3D Assets
Support for 3D assets
Adding the support for 3d assets will be incremental. The first steps are done and more advanced support will follow in future releases of the software.
Currently supports format for the 3D viewer: fbx, obj
Planned | Features |
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Phase 1 DONE |
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Phase 2 PLANNED |
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Phase 3 |
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3D Viewer
The primary goal of the software is to help you find the correct asset initially. This tool is not intended to function as a 3D application. Instead, it assists you in obtaining the file paths to the 3D assets, which you can then open in the 3D application of your choice.
Learn more about the 3D viewer here.
Textures
To display the texture of a 3D model in the 3D viewer, the additional elements must have the layer type set to texture
and their names must be on the following list to be mapped correctly:
Texture channel | Additional Name |
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color/diffuse |
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alpha |
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ambient occlusion |
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emissive |
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metalness |
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normal |
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roughness |
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The proxy thumbnail for each addtional file is loaded in the 3D viewer. Please note that these thumbnails should have an aspect ratio of 1:1 (square resolution, such as 512x512, 1024x1024, etc.).