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Create an 3D assets library

To create a 3D libary follow this guide: 3D Assets

Support for 3D assets

Adding the support for 3d assets will be incremental. The first steps are done and more advanced support will follow in future releases of the software.

Currently supports format for the 3D viewer: fbx, obj

Planned

Features

Phase 1 DONE

  • 3d viewer

  • support FBX / OBJ

  • display textures (simple)

Phase 2 PLANNED

  • support glTF / glb

  • support USD / USDZ

  • improve display/handling of textures

Phase 3

  • display animation

  • support Alembic

  • support MaterialX

3D Viewer

image-20240611-112830.png

The primary goal of the software is to help you find the correct asset initially. This tool is not intended to function as a 3D application. Instead, it assists you in obtaining the file paths to the 3D assets, which you can then open in the 3D application of your choice.

Learn more about the 3D viewer here.

Textures

image-20240611-112249.png

To display the texture of a 3D model in the 3D viewer, the additional elements must have the layer type set to texture and their names must be on the following list to be mapped correctly:

Texture channel

Additional Name

color/diffuse

beauty

color

diffuse

diff

alpha

alpha

ambient occlusion

ambientocclusion

ao

emissive

emissive

metalness

metalness

metal

normal

normal

norm

roughness

roughness

rough

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